STRINGTABLE OGroundStrandsBase
{
	OGroundStrandsBase					"Ground Strands Base";
	
	gnd_DistributionMeshAttribute		"Distribution Mesh";
	gnd_SetPositionsAttribute			"Set Positions";
	gnd_SetRotationsAttribute			"Set Rotations";
	gnd_SetTextureCoordinatesAttribute	"Set Texture Coordinates";
	gnd_PositionBlendRampAttribute		"Position Blend Ramp";
	gnd_DetachAttribute					"";

	gnd_OriginalObjectToWorldTransformAttribute	"Original Strands To World Transform";
	gnd_FaceIndicesAttribute						"Face Indices";
	gnd_StrandIdsAttribute							"Strand Ids";
	gnd_FaceBarycentricCoordinatesAttribute			"Face Barycentric Coordinates";
	gnd_FirstSegmentDirectionsAttribute				"First Segment Directions";
	gnd_InitialRootOffsetsInFaceSpaceAttribute		"Initial Root Offsets In Face Space";
	gnd_FlippedStrandsAttribute						"Flipped Strands";
	
	gnd_Ground_Group					"Ground";
	gnd_DetachAttribute_LabelOn			"Attach Roots";
	gnd_DetachAttribute_LabelOff		"Detach Roots";
}
